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Failed To Initialise D3d11 Error Code 0 Sniper Elite 3

понедельник 03 декабря admin 21

Just done a quick google search and theres quite a few things that come up about this error across many games. Since we rely on DirectX on the machine being all up and running any `issues` its having means our game wont run 100% as should. I've seen some users say updating video drivers fixed it, others saying windows updates (optional ones) helped, and then theres some saying they had to create a new `user` on their windows setup (doesnt change steam at all u still log in as normal user but your WINDOWS user is `new`) and that helped. The error message 'Failed to initialize DirectX 11' means that the game is unable to find D3D11.dll. This is an integral part of Windows 7, so if this is missing or corrupt on a machine it seems to indicate the windows installation is fairly corrupt. Installing Windows updates may resolve this, but it means the system is in a pretty bad state. If you receive this on Windows Vista it is usually an indication that you will need to install additional Windows Updates to add DX11 support to Windows Vista.

Windows Vista does not support DirectX 11 out of the box, it requires Windows Vista SP2 with an additional Windows Update that adds DX 11 itself. Seriously guys you just released a game that hasn't been tested on different configurations?

And you are googling to find the answer? Are you getting paid for your job? I mean come on be professional and give a SPECIFIC solution to this directx problem. Not all pc users want to mess up their system and install some bloody gigabytes of windows sp1 just to play a game. Or you should at least mention it in the game requirements. Unless you don't care about the pc version which I'm afraid it's the case with most companies nowadays. Scott mccloud reinventing comics rapidshare download manager.

Seriously guys you just released a game that hasn't been tested on different configurations? And you are googling to find the answer? Are you getting paid for your job?

I mean come on be professional and give a SPECIFIC solution to this directx problem. Not all pc users want to mess up their system and install some bloody gigabytes of windows sp1 just to play a game. Or you should at least mention it in the game requirements. Unless you don't care about the pc version which I'm afraid it's the case with most companies nowadays.No, you don't understand.

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They've tested it thoroughly for the consoles. After which, they just transferred the code over and changed the control scheme. Believe me, PC gaming is not dead because of pirating. PC gaming is dead because of money hungry gaming companies who expect money for complete and utter garbage. Now, I'm not saying this about Eidos specifically. I think they make decent games, like DXHR. However, like every other company, they are guilty of releasing ty ports and taking their sweet-ass time patching out the problems afterwards.

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Does anyone remember the DXHR stuttering issues? Because I do. Hi, It should not be the case that SP1 is required on Windows 7. As part of compatibility testing various combinations of OS and Service Pack have been tested and have not shown to be a problem. That said, we certainly cannot rule out that whatever is causing the problem does get resolved by installing SP1, in fact, reports from other users seem to indicate that it often does.

All we know at this point is that the error occurs when the game checks for D3D11 support by loading D3D11.dll. This would be coming out of the SysWOW64 folder on a 64-bit OS, and system32 on a 32bit OS. We are obviously investigating this more and hope to be able to resolve this issue for everyone soon. Hi, It should not be the case that SP1 is required on Windows 7. As part of compatibility testing various combinations of OS and Service Pack have been tested and have not shown to be a problem.

That said, we certainly cannot rule out that whatever is causing the problem does get resolved by installing SP1, in fact, reports from other users seem to indicate that it often does. All we know at this point is that the error occurs when the game checks for D3D11 support by loading D3D11.dll. This would be coming out of the SysWOW64 folder on a 64-bit OS, and system32 on a 32bit OS. We are obviously investigating this more and hope to be able to resolve this issue for everyone soon. Hi, I have found a solution that doesn't require SP1 and its quite simple actually. You mentioned 'the game checks for D3D11 support by loading D3D11.dll' Well.